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#76: Battle Pass 101
Before we get started: you can get 10% off a 12-month Hit Points subscription right now, and all weekend. (This applies to both monthly and annual subs, btw.) Just in time for the second installment of Max HP, the subscriber-exclusive interview series, which lands tomorrow! Here you go: Subscribe now
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#75: The road ahead
An update from the development team.
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#74: Death of the titans
Under attack from all angles, starved for product and with their relevance diminishing by the day, is the writing on the wall for the industry's biggest publishers?
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#73: Award tour
Perhaps you might think it premature for me to talk about end-of-year awards, but this was the reality of my career in print. In any case it’s around this time of year that Geoff Keighley sends out ballots for The Game Awards, so every outlet worth its salt, online
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#72: The dad-game problem
At E3 in 2016, I was in a roundtable presentation of Sony Santa Monica’s freshly announced God Of War reboot. And, rarely for me, I asked a question. I was struck by the stark tonal pivot on show; on how a series I’d always known for its out-and-out,
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#71: Not a lot
Hello! I’ve been somewhat preoccupied of late with what to do on slow days — and, to be honest, on days where stuff has happened, but I don’t really feel like writing about the thing I probably should be writing about. Today is definitely one of those days. Does
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#70: Big Funge
Would you think it weird if I told you I had a favourite CEO? I realise it is not the same as having, say, a favourite drummer, or biscuit, or whisky1. But I have a favourite CEO, and it is Strauss Zelnick, big boss of US publisher Take Two. I’
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#69: Nice
Nice.
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#68 Tune up
I’ve been playing Eidos Montreal’s Guardians Of The Galaxy, and having a fine old time. It’s not much of a game so far, per se — the combat system is rather bland and the fights are too long, and in between is some very by-the-numbers thirdperson platforming in
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#67: Duty calls
Bobby Kotick puts his money where his mouth is in Activision Blizzard's battle for diversity.
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#66: Nobody move
The new low-water mark for player retention tactics: actual bullying