Newsletter
#259: Friend zone
The one where Lars Wingefors talks about lunch.
Newsletter
The one where Lars Wingefors talks about lunch.
Newsletter
A newsletter so good I hear they're calling it triple-N.
Shout out to all my fans in the Indonesian slums.
Newsletter
Xbox is dying, and it's definitely not Big Phil's fault.
Everything's awful. Let's talk about something fun instead!
As game consulting again hits the headlines for all the wrong reasons, is it time we pulled back the curtain?
Newsletter
Big numbers and big problems in Balatro, Hit Points' latest unwelcome obsession.
A newsletter about video games and the game industry, from writer, consultant and former Edge editor Nathan Brown
Reflections on yet another brutal week for the game industry.
PlayStation has a new sheriff in town, and he seems like a right old tyrant.
Xbox is, indeed, spreading its wings to other platforms. I think this might be... good?
Xbox's unique approach to influencer relations backfires in spectacular style.
Hit Points has suffered a sickly, and very strange start to the year. So has the game industry.
A pyrrhic victory for the ages in Epic's battle with the app stores.
Sea Of Thieves on PlayStation? Looks like we're in for a weird year.
Hit Points has a new home. Here's why.
Here we go! (Sort of!)
The games of the year, according to Hit Points' wonderful paid subscribers.
Looking back on the highlights of another year of Hit Points.
Celebrating another fine year of game-industry cock-ups.