Newsletter
#147: Grand theft
On the messy, scary fallout from the GTAVI leak — and a potential ray of sunshine through the clouds.
Newsletter
On the messy, scary fallout from the GTAVI leak — and a potential ray of sunshine through the clouds.
Newsletter
On a terrible week for games media, and my fears for the future of the profession.
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Practice makes perfect, supposedly. So why are the game industry's broadcast shows going from bad to worse?
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The public war of words between Xbox and PlayStation suggests an uncertain future for Acquisition Blizzard.
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Last week I noticed a sudden buzz around a new mobile game called Survivor.io. It’s the latest from Habby, the Chinese developer of the 2019 dungeon-crawling smartphone Roguelike Archero, which I played a fair bit of during the first lockdown. I first became aware of Survivor.io in
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On the craven PS5 price increase, and the open goal it gifts to Microsoft.
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I'm on the Back Page podcast! Plus, Hit Points shatters another milestone.
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Hello! Firstly, a thousand apologies for my silence of late. The kid was sick, then I was sick, and then my previously manageable pre-holiday consultancy workload suddenly turned into the sort of deadline crunch I haven’t experienced since my Edge days. I’m still right up against it, but
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Too many games are being leaked ahead of time, sources say, in a trend that could have drastic implications for hype levels across the multibillion-dollar videogame business.
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There's a heatwave, and a game about washing things gave me a minor mental crisis. The two may not be unrelated.
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From Nintendo to Sega, Mizuguchi to Spielberg: a reflection on over 30 years of getting lost in the woods.
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With Unity stock in the gutter and somehow plummeting even further this week, how long has John Riccitiello got left as CEO?