Newsletter
#278: Squaring the circle
If this is all part of Microsoft's plan, then I'm Mickey Mouse. (Yes, that's a very awkward Indiana Jones reference, forgive me.)
Newsletter
If this is all part of Microsoft's plan, then I'm Mickey Mouse. (Yes, that's a very awkward Indiana Jones reference, forgive me.)
Newsletter
Valve's been making games again. Pass it on!
Good news? In this economy?
A second round of layoffs in less than a year has ominous implications for Bungie.
Industrial action puts the brakes on the genML death march (a bit, maybe).
Newsletter
A legendary cutscene maker closes its doors as the game-industry rot continues to spread.
Newsletter
At Brighton's Develop conference, the vibes are as bleak as the weather.
Sometimes it's not about the win so much as watching the bad guys lose.
Newsletter
Another FromSoft joint means another difficulty bunfight — but this time there's a twist.
Not for the first time, Nintendo saves the day.
Charting a choppy course through Ubisoft's creative decline.
Newsletter
An assault on the senses, and the digestive system, at not-E3 2024.