
#260: Roll out
It's called Take-Two because what you do, right, is take two studios and close them down.
It's called Take-Two because what you do, right, is take two studios and close them down.
Newsletter
The one where Lars Wingefors talks about lunch.
Newsletter
A newsletter so good I hear they're calling it triple-N.
Shout out to all my fans in the Indonesian slums.
Newsletter
Xbox is dying, and it's definitely not Big Phil's fault.
Everything's awful. Let's talk about something fun instead!
As game consulting again hits the headlines for all the wrong reasons, is it time we pulled back the curtain?
Newsletter
Big numbers and big problems in Balatro, Hit Points' latest unwelcome obsession.
Reflections on yet another brutal week for the game industry.
PlayStation has a new sheriff in town, and he seems like a right old tyrant.
Newsletter
Xbox is, indeed, spreading its wings to other platforms. I think this might be... good?
Newsletter
Xbox's unique approach to influencer relations backfires in spectacular style.