Newsletter
#151: Overload
CD Projekt goes on the offensive in the battle to repair its reputation.
Newsletter
CD Projekt goes on the offensive in the battle to repair its reputation.
Newsletter
Stadia died like Hemingway went bankrupt: gradually, then suddenly.
Newsletter
PlayerUnknown has struggled with the making of his staggeringly ambitious new project. Things are finally looking up.
Newsletter
Embracer Group may be too big to fail, but is it really that well set up for success?
Newsletter
On the messy, scary fallout from the GTAVI leak — and a potential ray of sunshine through the clouds.
Newsletter
On a terrible week for games media, and my fears for the future of the profession.
Newsletter
Practice makes perfect, supposedly. So why are the game industry's broadcast shows going from bad to worse?
Newsletter
The public war of words between Xbox and PlayStation suggests an uncertain future for Acquisition Blizzard.
Newsletter
Last week I noticed a sudden buzz around a new mobile game called Survivor.io. It’s the latest from Habby, the Chinese developer of the 2019 dungeon-crawling smartphone Roguelike Archero, which I played a fair bit of during the first lockdown. I first became aware of Survivor.io in
Newsletter
On the craven PS5 price increase, and the open goal it gifts to Microsoft.
Newsletter
I'm on the Back Page podcast! Plus, Hit Points shatters another milestone.
Newsletter
Hello! Firstly, a thousand apologies for my silence of late. The kid was sick, then I was sick, and then my previously manageable pre-holiday consultancy workload suddenly turned into the sort of deadline crunch I haven’t experienced since my Edge days. I’m still right up against it, but